Bubbleboy follows twenty-eight nights of a boy's dreams. In between nights, his subconscious unravels and reveals his fears and consternations. Along the way he faces his demons and meets important characters from his life, collecting dream fragments to make sense of it all. The conclusion of the game happens on the final night, where the true source of how to change his reality is revealed. It features elements from dreams that I had whlie making the game. I recruited Finnish composer Alexander Nyman to produce a fitting dreamscape for the game.